Ninja Ripper 2.0.13 Jun 2026
Resolves issues where models were previously imported as "junk geometry" in titles such as Assassin’s Creed Unity and Syndicate .
“The new FBX export in 2.0.13 saved me hours when making a fan animation. Bones weren’t perfect, but I could retarget in MotionBuilder.” — Ninja Ripper 2.0.13
Ninja Ripper functions by injecting dynamic link libraries (DLLs) into a game's process to "hook" into the graphics API (DirectX 11/12). This allows it to capture the raw data being sent to the GPU and translate it into common 3D formats. Resolves issues where models were previously imported as
: The update improved handling for NVAPI (NVIDIA) and AMD AGS extensions, ensuring better compatibility with high-end graphical features. Core Functionality and Workflow This allows it to capture the raw data
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