I’ve spent some time navigating through Prototype 30p2 of the Bound Town Project, and I think Ryuu01 might have just released the strongest version yet.
After this round of testing, I’ll be shifting focus to [mention next goal, e.g., the narrative expansion or new character models] for the upcoming v31 release. Thanks for your continued support!—
: Players can often modify outfits, gag types, and binding styles. The 30p2 iteration specifically improved the visual fidelity of these assets.
#BoundTown #Ryuu01 #GameDev #IndieGame #3DModeling #DigitalArt #Prototype #Cyberpunk #ArtStation #UnrealEngine #Blender3D
Players must often solve puzzles while their character is restricted, requiring the use of specialized controls to crawl, roll, or switch between sitting and laying down while bound.
is a technical showcase for skeletal physics and restraint animations. Engine: Built using Unity .
⭐️⭐️⭐️⭐️⭐️
AppStore Rating
⭐️⭐️⭐️⭐️⭐️
PlayStore Rating
❤
Monthly Active Users

I love this app. I like creating new outfits and really exploring all the possibilities. There are unlimited amount of clothing options to chose from so sky’s the limit. I hardly ever get bored because of the different fashion challenges to chose from like “first day of school outfits”, “dress like a boss”, or something simple as “dress the color yellow”. It’s so much fun! Your also able to see others creations and often times can’t believe how insanely good there edits are like something out of a magazine!

I’ve spent some time navigating through Prototype 30p2 of the Bound Town Project, and I think Ryuu01 might have just released the strongest version yet. bound town project prototype30p2 ryuu01
After this round of testing, I’ll be shifting focus to [mention next goal, e.g., the narrative expansion or new character models] for the upcoming v31 release. Thanks for your continued support!— I’ve spent some time navigating through Prototype 30p2
: Players can often modify outfits, gag types, and binding styles. The 30p2 iteration specifically improved the visual fidelity of these assets. The 30p2 iteration specifically improved the visual fidelity
#BoundTown #Ryuu01 #GameDev #IndieGame #3DModeling #DigitalArt #Prototype #Cyberpunk #ArtStation #UnrealEngine #Blender3D
Players must often solve puzzles while their character is restricted, requiring the use of specialized controls to crawl, roll, or switch between sitting and laying down while bound.
is a technical showcase for skeletal physics and restraint animations. Engine: Built using Unity .