Invulnerable -v1.0- By Swagfire Games [work] Official

In this world, you have infinite offensive power, but zero defensive capability. Dodge, weave, dash, and parry through hordes of enemies and intricate bullet-hell patterns. If you stop moving, you die. If you get hit, you die.

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Why? Because v1.0’s scaling algorithm gives you bonus “Invulnerability Charge” speed for a flawless first phase. Starting with even 1 damage taken removes that bonus. You’ll notice later bosses have 30% more health if you enter them damaged. In this world, you have infinite offensive power,

Here’s the useful trick: clear Zone 1, then purposefully pause before the exit. Re-run the first two rooms (they respawn weaker enemies) until you have 3 Core Shards. That’s a permanent 15% baseline. It won’t save you from bad play, but it will save you from a single surprise trap. If you get hit, you die