Dracula3dsbs2012castellanoinaki Upd

Argento used 3D technology to create an atmospheric, stage-like depth that mimics older Hammer Horror films.

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2012 was a pivotal year for Nintendo 3DS but terrible for Dracula. Argento used 3D technology to create an atmospheric,

The audio or subtitles are in Spanish (Castilian) . instead of delivering a "fake" article