Essential for fixing and league structures. dt07.img Stadium Textures and Turfs Used for "HD Turf" mods or adding specific stadium boards. dt0f.img DLC Updates (Coaches, Replay Logos) Contains assets added via official Konami updates. dt01.img Sound & Crowd Chants Used for adding high-quality team-specific chants . 🛠️ Key File Identifiers

: Always copy your original .img files before attempting to overwrite them with mods.

: Authoritative lists containing thousands of numeric IDs for every face and kit can be found in community-sourced documents like the PES 2013 Essential Files Overview and the PES 2013 Kits and Boots Guide .

For a exhaustive ID-by-ID breakdown (over 6,000 items), you can refer to community-maintained spreadsheets such as the PES 2013 Img File List on Scribd for faces or help setting up for these files?

In this guide, we will provide the most exhaustive list of .img files found in the kitserver or game root directory, explain what each file controls, and how to use this knowledge to avoid crashes and conflicts.

When he finally hit "Kick Off," the familiar Savoir Adore soundtrack filled the room. For Leo, it wasn't just about the files; it was about keeping a specific feeling alive—one where a 128KB boot texture meant the difference between a generic match and a piece of history.

| File Name | Description | | :--- | :--- | | | The most important file. Contains the master league, edit data, league structures, and team formations. | | dt0c.img | Contains stadium models, pitch textures, turf, and weather effects. | | dt0f.img | The "update" file. Holds DLC content, ball packs, boot models, and face/hair data for many players. | | dt0e.img | Faces and hair textures for a large number of players (primarily licensed leagues). |