Innovatieve oplossingen

Bekroond familiebedrijf

Eigen Nederlandse fabriek

Duurzaamheid in onze genen

Back up your original buttonDataSetup.ini before making any changes. That way, if you accidentally map “Sprint” to the “Quit Game” button, you have a quick escape route.

A very specific topic!

: Depending on the version, the file may be named buttonData.ini or buttonDataSetup.ini . Typical File Structure

You can disable or enable "Steam Input" in the game's Steam properties to let Steam handle the mapping instead of the game's .ini file.

: Common names Windows uses to identify the hardware (e.g., "Logitech Dual Action" ).

// Y (BUTTON_3) becomes B (BUTTON_1) THROUGH_BALL = BUTTON_1